﻿using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Content;
using Falon.Items;
using Najak;

namespace Falon.Assets
{
	public class Tiles
	{
		static Tiles()
		{
			Tile.DefaultTile = Floor;
		}
		static public Tile NULL = new Tile(null, TileCollision.Normal);
		static public Tile Floor = new Tile(null, TileCollision.Normal, '.');
		static public Tile NonPath = new Falon.Tiles.NonPathTile();
		static public Tile Wall = new Tile("Tiles/BlockA0", TileCollision.Blocked, '#');
		static public Tile SecretDoor = new Falon.Tiles.SecretDoor("Tiles/BlockA0");
		static public Tile MapExpander = new Falon.Tiles.MapExpander(null);
	}
}
